Voracious

Complete Voracious when all cards have reached foundations in the profile's required rank, suit, colour, direction, source and capacity order. The runtime checks the entire position rather than a visual approximation or an unsupported solvability claim.

Loading game

Stats on this device

Your unfinished game is saved only in this browser.

Played
0
Wins
0
Win rate
Fastest win
Fewest moves
Best score
Current streak
0 days
Best streak
0 days

How to play

Complete Voracious when all cards have reached foundations in the profile's required rank, suit, colour, direction, source and capacity order. The runtime checks the entire position rather than a visual approximation or an unsupported solvability claim.

  • Voracious reconstructs its published opening from the route ID, rules version and local seed. Fixed clues, hidden cards and editable decisions remain separate, and restart reproduces the same position without a network request.
  • A transfer is legal only under a single waste feeds eight foundations whose ranks wrap upward, while four nonbuilding tableau pockets accept only exposed cards and never sequences. Invalid, stale, non-finite and post-terminal actions leave the state and undo history unchanged.
  • Complete Voracious when all cards have reached foundations in the profile's required rank, suit, colour, direction, source and capacity order. The runtime checks the entire position rather than a visual approximation or an unsupported solvability claim.

Strategy tips

  • Solve Voracious from fixed information outward, revisiting distant effects whenever the defining interaction changes. A single waste feeds eight foundations whose ranks wrap upward, while four nonbuilding tableau pockets accept only exposed cards and never sequences.
  • A partial pattern in Voracious may look complete while a remote pile, cell, edge, room or clue still contradicts the profile.
  • Near the end of Voracious, count every unresolved destination or constraint before committing a narrow move. Use undo to compare legal branches, then recheck that all cards have reached foundations in the profile's required rank, suit, colour, direction, source and capacity order.

Complete guide

Rules, scoring, and strategy

Voracious uses the independently implemented Voracious PySolFC 3.6.1 fixed rules v1 profile (R683). Voracious is an independently versioned browser game centred on A single waste feeds eight foundations whose ranks wrap upward, while four nonbuilding tableau pockets accept only exposed cards and never sequences.

Setup and opening position

Voracious reconstructs its published opening from the route ID, rules version and local seed. Fixed clues, hidden cards and editable decisions remain separate, and restart reproduces the same position without a network request.

Legal moves and game flow

A transfer is legal only under a single waste feeds eight foundations whose ranks wrap upward, while four nonbuilding tableau pockets accept only exposed cards and never sequences. Invalid, stale, non-finite and post-terminal actions leave the state and undo history unchanged.

Winning and terminal positions

Complete Voracious when all cards have reached foundations in the profile's required rank, suit, colour, direction, source and capacity order. The runtime checks the entire position rather than a visual approximation or an unsupported solvability claim. Near the end of Voracious, count every unresolved destination or constraint before committing a narrow move. Use undo to compare legal branches, then recheck that all cards have reached foundations in the profile's required rank, suit, colour, direction, source and capacity order.

Practical strategy

Solve Voracious from fixed information outward, revisiting distant effects whenever the defining interaction changes. A single waste feeds eight foundations whose ranks wrap upward, while four nonbuilding tableau pockets accept only exposed cards and never sequences. A partial pattern in Voracious may look complete while a remote pile, cell, edge, room or clue still contradicts the profile.

Questions players ask

Why is Voracious counted separately?

Voracious owns a separate engine ID, save key and rules profile because A single waste feeds eight foundations whose ranks wrap upward, while four nonbuilding tableau pockets accept only exposed cards and never sequences.

What should be checked before a Voracious move?

Solve Voracious from fixed information outward, revisiting distant effects whenever the defining interaction changes. A single waste feeds eight foundations whose ranks wrap upward, while four nonbuilding tableau pockets accept only exposed cards and never sequences. A transfer is legal only under a single waste feeds eight foundations whose ranks wrap upward, while four nonbuilding tableau pockets accept only exposed cards and never sequences.

Does Voracious promise a winnable deal?

No. Its seed reproduces the opening and its engine proves legal state transitions, but the catalog makes no unsupported claim that every shuffled deal is solvable.