How to play
Success in Three Pirates requires that all three waste streams and ten lanes empty into the eight foundations. The game declares completion only after all interacting restrictions agree at the same time.
- The Three Pirates opening separates permanent constraints from player-controlled positions. Ten suit-down lanes are supplied in parallel by three separate waste piles, and eight foundations collect two full suit sequences. Its versioned seed recreates those same constraints locally while keeping unrevealed decisions out of the guide and board labels.
- Three Pirates treats the printed or dealt restrictions as hard constraints, not suggestions. Ten suit-down lanes are supplied in parallel by three separate waste piles, and eight foundations collect two full suit sequences. A move that contradicts the current state has no effect, including after the game has ended.
- Success in Three Pirates requires that all three waste streams and ten lanes empty into the eight foundations. The game declares completion only after all interacting restrictions agree at the same time.
Strategy tips
- Compare all three waste tops before building a suit descent, preserving a landing in the ten lanes for whichever stream contains the next foundation rank.
- Following one pirate stream until it stalls can bury matching ranks on the other two and build a tableau that accepts cards from only one waste.
- Close Three Pirates by auditing the boundary cases first and the obvious placements second. The position is not done until all three waste streams and ten lanes empty into the eight foundations.