Ripple Fan

You complete Ripple Fan when all four Ace-to-King suited foundations complete after the open fans and any number of ordered redeals are resolved. The full Ripple Fan position determines the outcome; visual shortcuts never replace the documented Ripple Fan terminal rule.

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How to play

You complete Ripple Fan when all four Ace-to-King suited foundations complete after the open fans and any number of ordered redeals are resolved. The full Ripple Fan position determines the outcome; visual shortcuts never replace the documented Ripple Fan terminal rule.

  • Ripple Fan begins with one deck spread over thirteen fans, four empty foundations, and an ordered redeal counter that permits repeated compaction without shuffling. The Ripple Fan deal identity and PySolFC Ripple Fan v1 are stored together. Restarting Ripple Fan reproduces this opening exactly.
  • During Ripple Fan, you move exposed same-suit descending cards, start and build suited foundations from available Aces, or collect and redeal remaining fan cards in order. The Ripple Fan engine rejects profile violations, unavailable material, and every action attempted after Ripple Fan reaches a terminal result.
  • You complete Ripple Fan when all four Ace-to-King suited foundations complete after the open fans and any number of ordered redeals are resolved. The full Ripple Fan position determines the outcome; visual shortcuts never replace the documented Ripple Fan terminal rule.

Strategy tips

  • A reliable Ripple Fan plan is to record how compaction changes fan tops and move a card only when it exposes an Ace or a continuation that improves the next ordered redeal. A Ripple Fan hint is legal and deterministic. The next Ripple Fan hint exposes one bounded action; it never claims a forced Ripple Fan win.
  • A costly Ripple Fan mistake is to expect unlimited redeals to randomize the layout; cards retain a deterministic collection order and can repeat the same dead pattern. Undo supports studying that Ripple Fan decision, while restart preserves the original seeded Ripple Fan opening.
  • In the Ripple Fan endgame, reduce uneven fans before another redeal so the remaining same-suit chains land on different tops and feed foundations directly. Check every remaining Ripple Fan action before committing because its terminal rule is enforced immediately.

Complete guide

Rules, scoring, and strategy

Ripple Fan uses the independently implemented PySolFC Ripple Fan v1 profile (R318). Ripple Fan is a complete deterministic browser game built around thirteen face-up fan piles with no pre-seeded Aces, same-suit descending construction, and unlimited Cruel-style ordered redeals.

Setup and opening position

Ripple Fan begins with one deck spread over thirteen fans, four empty foundations, and an ordered redeal counter that permits repeated compaction without shuffling. The Ripple Fan deal identity and PySolFC Ripple Fan v1 are stored together. Restarting Ripple Fan reproduces this opening exactly.

Legal moves and game flow

During Ripple Fan, you move exposed same-suit descending cards, start and build suited foundations from available Aces, or collect and redeal remaining fan cards in order. The Ripple Fan engine rejects profile violations, unavailable material, and every action attempted after Ripple Fan reaches a terminal result.

Winning and terminal positions

You complete Ripple Fan when all four Ace-to-King suited foundations complete after the open fans and any number of ordered redeals are resolved. The full Ripple Fan position determines the outcome; visual shortcuts never replace the documented Ripple Fan terminal rule. In the Ripple Fan endgame, reduce uneven fans before another redeal so the remaining same-suit chains land on different tops and feed foundations directly. Check every remaining Ripple Fan action before committing because its terminal rule is enforced immediately.

Practical strategy

A reliable Ripple Fan plan is to record how compaction changes fan tops and move a card only when it exposes an Ace or a continuation that improves the next ordered redeal. A Ripple Fan hint is legal and deterministic. The next Ripple Fan hint exposes one bounded action; it never claims a forced Ripple Fan win. A costly Ripple Fan mistake is to expect unlimited redeals to randomize the layout; cards retain a deterministic collection order and can repeat the same dead pattern. Undo supports studying that Ripple Fan decision, while restart preserves the original seeded Ripple Fan opening.

Questions players ask

What makes Ripple Fan a separate game?

Ripple Fan uses thirteen face-up fan piles with no pre-seeded Aces, same-suit descending construction, and unlimited Cruel-style ordered redeals. That rule belongs to the Ripple Fan engine and storage identity rather than a cosmetic preset.

Which edge rule matters most in Ripple Fan?

Redeals are unlimited but strictly ordered; they never shuffle, rotate arbitrarily, or guarantee a different exposed sequence.

How is a Ripple Fan position reproduced?

Ripple Fan records its game ID, rules version, and seeded deal identity. Those Ripple Fan values recreate the same opening without a server request.