Napoleon's Tomb

You complete Napoleon's Tomb when all cards fill the four Seven-through-King corners and the central repeated Six-through-Ace sequence in its prescribed order. The full Napoleon's Tomb position determines the outcome; visual shortcuts never replace the documented Napoleon's Tomb terminal rule.

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How to play

You complete Napoleon's Tomb when all cards fill the four Seven-through-King corners and the central repeated Six-through-Ace sequence in its prescribed order. The full Napoleon's Tomb position determines the outcome; visual shortcuts never replace the documented Napoleon's Tomb terminal rule.

  • Napoleon's Tomb begins with five empty geometric foundation targets, four empty one-card cells, one exposed waste, and the remaining deck in stock. The Napoleon's Tomb deal identity and PySolFC Napoleon's Tomb v1 are stored together. Restarting Napoleon's Tomb reproduces this opening exactly.
  • During Napoleon's Tomb, you draw cards, place an exposed card into an empty cell, move cell or waste cards onto the exact next corner or central foundation rank, and never build cells. The Napoleon's Tomb engine rejects profile violations, unavailable material, and every action attempted after Napoleon's Tomb reaches a terminal result.
  • You complete Napoleon's Tomb when all cards fill the four Seven-through-King corners and the central repeated Six-through-Ace sequence in its prescribed order. The full Napoleon's Tomb position determines the outcome; visual shortcuts never replace the documented Napoleon's Tomb terminal rule.

Strategy tips

  • A reliable Napoleon's Tomb plan is to reserve cells for upcoming central-cycle ranks and clear corner cards quickly because each cell can hold only one otherwise immobile card. A Napoleon's Tomb hint is legal and deterministic. The next Napoleon's Tomb hint exposes one bounded action; it never claims a forced Napoleon's Tomb win.
  • A costly Napoleon's Tomb mistake is to send a Six toward a corner or a Seven into the centre; the two foundation types follow different fixed rank programs. Undo supports studying that Napoleon's Tomb decision, while restart preserves the original seeded Napoleon's Tomb opening.
  • In the Napoleon's Tomb endgame, count the centre's repeated cycles and preserve the exact next Six-to-Ace card while closing the shorter corner sequences. Check every remaining Napoleon's Tomb action before committing because its terminal rule is enforced immediately.

Complete guide

Rules, scoring, and strategy

Napoleon's Tomb uses the independently implemented PySolFC Napoleon's Tomb v1 profile (R328). Napoleon's Tomb is a complete deterministic browser game built around four corner foundations rising from Seven to King plus a central Six-to-Ace cycle repeated four times, fed through four single-card cells.

Setup and opening position

Napoleon's Tomb begins with five empty geometric foundation targets, four empty one-card cells, one exposed waste, and the remaining deck in stock. The Napoleon's Tomb deal identity and PySolFC Napoleon's Tomb v1 are stored together. Restarting Napoleon's Tomb reproduces this opening exactly.

Legal moves and game flow

During Napoleon's Tomb, you draw cards, place an exposed card into an empty cell, move cell or waste cards onto the exact next corner or central foundation rank, and never build cells. The Napoleon's Tomb engine rejects profile violations, unavailable material, and every action attempted after Napoleon's Tomb reaches a terminal result.

Winning and terminal positions

You complete Napoleon's Tomb when all cards fill the four Seven-through-King corners and the central repeated Six-through-Ace sequence in its prescribed order. The full Napoleon's Tomb position determines the outcome; visual shortcuts never replace the documented Napoleon's Tomb terminal rule. In the Napoleon's Tomb endgame, count the centre's repeated cycles and preserve the exact next Six-to-Ace card while closing the shorter corner sequences. Check every remaining Napoleon's Tomb action before committing because its terminal rule is enforced immediately.

Practical strategy

A reliable Napoleon's Tomb plan is to reserve cells for upcoming central-cycle ranks and clear corner cards quickly because each cell can hold only one otherwise immobile card. A Napoleon's Tomb hint is legal and deterministic. The next Napoleon's Tomb hint exposes one bounded action; it never claims a forced Napoleon's Tomb win. A costly Napoleon's Tomb mistake is to send a Six toward a corner or a Seven into the centre; the two foundation types follow different fixed rank programs. Undo supports studying that Napoleon's Tomb decision, while restart preserves the original seeded Napoleon's Tomb opening.

Questions players ask

What makes Napoleon's Tomb a separate game?

Napoleon's Tomb uses four corner foundations rising from Seven to King plus a central Six-to-Ace cycle repeated four times, fed through four single-card cells. That rule belongs to the Napoleon's Tomb engine and storage identity rather than a cosmetic preset.

Which edge rule matters most in Napoleon's Tomb?

Corner foundations accept Seven through King once, whereas the centre accepts Six down through Ace across four consecutive cycles.

How is a Napoleon's Tomb position reproduced?

Napoleon's Tomb records its game ID, rules version, and seeded deal identity. Those Napoleon's Tomb values recreate the same opening without a server request.