How to play
Mount Olympus is complete once all cards reach the sixteen same-suit, step-two foundations after every forced stock refill has been resolved. The terminal check examines every relevant pile, cell, edge, room, and clue before awarding the result.
- Mount Olympus starts with its fixed information already marked and its editable spaces left for the player. Sixteen foundations begin with Aces or Twos and build by twos in suit; an emptied tableau lane is filled immediately from stock instead of accepting a chosen card. Restart reconstructs the same opening from the stored game ID, rules version, and seed.
- A move in Mount Olympus is accepted only while it preserves every already-visible requirement. Sixteen foundations begin with Aces or Twos and build by twos in suit; an emptied tableau lane is filled immediately from stock instead of accepting a chosen card. Failed validation leaves the move count, history, and board exactly as they were.
- Mount Olympus is complete once all cards reach the sixteen same-suit, step-two foundations after every forced stock refill has been resolved. The terminal check examines every relevant pile, cell, edge, room, and clue before awarding the result.
Strategy tips
- Expose Aces and Twos evenly, and clear a tableau lane only when the forced stock replacement will not cover a foundation card that has no second route.
- Opening a lane merely to create space is dangerous because stock fills it immediately; the new card can seal a useful step-two sequence beneath it.
- At the end of Mount Olympus, recount the remaining destinations, marks, or connections before committing the narrowest move. The finish is accepted only when all cards reach the sixteen same-suit, step-two foundations after every forced stock refill has been resolved.