How to play
Complete Little Napoleon when all cards have reached foundations in the profile's required rank, suit, colour, direction, source and capacity order. The runtime checks the entire position rather than a visual approximation or an unsupported solvability claim.
- Little Napoleon reconstructs its published opening from the route ID, rules version and local seed. Fixed clues, hidden cards and editable decisions remain separate, and restart reproduces the same position without a network request.
- A transfer is legal only under ten alternating-colour lanes share four reserve cells, and an empty lane accepts only a king-led sequence while eight foundations consume two decks. Invalid, stale, non-finite and post-terminal actions leave the state and undo history unchanged.
- Complete Little Napoleon when all cards have reached foundations in the profile's required rank, suit, colour, direction, source and capacity order. The runtime checks the entire position rather than a visual approximation or an unsupported solvability claim.
Strategy tips
- In Little Napoleon, map the dependencies created by the defining rule before using a flexible space or mark. Ten alternating-colour lanes share four reserve cells, and an empty lane accepts only a King-led sequence while eight foundations consume two decks.
- The common Little Napoleon trap is spending temporary space or certainty before identifying which later obligation depends on it.
- Near the end of Little Napoleon, count every unresolved destination or constraint before committing a narrow move. Use undo to compare legal branches, then recheck that all cards have reached foundations in the profile's required rank, suit, colour, direction, source and capacity order.