Kingdom

You complete Kingdom when every card reaches the foundation target while the profile's access, packet, and sequence restrictions remain satisfied. The engine evaluates the full position rather than relying on a visual shortcut or an unsupported solvability claim.

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How to play

You complete Kingdom when every card reaches the foundation target while the profile's access, packet, and sequence restrictions remain satisfied. The engine evaluates the full position rather than relying on a visual shortcut or an unsupported solvability claim.

  • Kingdom opens from a versioned seeded position built for Eight single-card reserves refill automatically from waste then stock and feed eight rank-only foundations; there is no tableau construction to repair a poor exposure order. Its game ID, rules profile, and deal identity are stored together so restart recreates the same opening without a server request.
  • Every Kingdom action is checked against the current board, available material, and this defining restriction: Eight single-card reserves refill automatically from waste then stock and feed eight rank-only foundations; there is no tableau construction to repair a poor exposure order. Invalid, stale, or post-terminal actions leave the position unchanged.
  • You complete Kingdom when every card reaches the foundation target while the profile's access, packet, and sequence restrictions remain satisfied. The engine evaluates the full position rather than relying on a visual shortcut or an unsupported solvability claim.

Strategy tips

  • A practical Kingdom plan is to preserve several legal continuations around Eight single-card reserves refill automatically from waste then stock and feed eight rank-only foundations; there is no tableau construction to repair a poor exposure order. Use the deterministic hint to inspect one legal action, then compare how it affects the documented objective before committing.
  • A common Kingdom error is to ignore the boundary rule that Eight single-card reserves refill automatically from waste then stock and feed eight rank-only foundations; there is no tableau construction to repair a poor exposure order. Undo is useful for studying that decision, while restart deliberately preserves the original seeded position.
  • Near the end of Kingdom, recount the remaining obligations needed until every card reaches the foundation target while the profile's access, packet, and sequence restrictions remain satisfied. Check the boundary rule after every final placement or transfer because terminal status is enforced immediately.

Complete guide

Rules, scoring, and strategy

Kingdom uses the independently implemented Kingdom PySolFC 3.6.1 fixed rules profile v1 profile (R493). Kingdom is a complete deterministic browser game whose distinct rules centre on Eight single-card reserves refill automatically from waste then stock and feed eight rank-only foundations; there is no tableau construction to repair a poor exposure order.

Setup and opening position

Kingdom opens from a versioned seeded position built for Eight single-card reserves refill automatically from waste then stock and feed eight rank-only foundations; there is no tableau construction to repair a poor exposure order. Its game ID, rules profile, and deal identity are stored together so restart recreates the same opening without a server request.

Legal moves and game flow

Every Kingdom action is checked against the current board, available material, and this defining restriction: Eight single-card reserves refill automatically from waste then stock and feed eight rank-only foundations; there is no tableau construction to repair a poor exposure order. Invalid, stale, or post-terminal actions leave the position unchanged.

Winning and terminal positions

You complete Kingdom when every card reaches the foundation target while the profile's access, packet, and sequence restrictions remain satisfied. The engine evaluates the full position rather than relying on a visual shortcut or an unsupported solvability claim. Near the end of Kingdom, recount the remaining obligations needed until every card reaches the foundation target while the profile's access, packet, and sequence restrictions remain satisfied. Check the boundary rule after every final placement or transfer because terminal status is enforced immediately.

Practical strategy

A practical Kingdom plan is to preserve several legal continuations around Eight single-card reserves refill automatically from waste then stock and feed eight rank-only foundations; there is no tableau construction to repair a poor exposure order. Use the deterministic hint to inspect one legal action, then compare how it affects the documented objective before committing. A common Kingdom error is to ignore the boundary rule that Eight single-card reserves refill automatically from waste then stock and feed eight rank-only foundations; there is no tableau construction to repair a poor exposure order. Undo is useful for studying that decision, while restart deliberately preserves the original seeded position.

Questions players ask

What makes Kingdom a separate game?

Kingdom has its own runtime and save identity because its rules require Eight single-card reserves refill automatically from waste then stock and feed eight rank-only foundations; there is no tableau construction to repair a poor exposure order.

Which Kingdom edge rule matters most?

Eight single-card reserves refill automatically from waste then stock and feed eight rank-only foundations; there is no tableau construction to repair a poor exposure order.

Can a Kingdom position be reproduced?

Kingdom stores its game ID, rules version, and seeded deal identity. Those values recreate the same opening locally without promising that the position is forced or winnable.