How to play
Complete Gotham when all cards have reached foundations in the profile's required rank, suit, colour, direction, source and capacity order. The runtime checks the entire position rather than a visual approximation or an unsupported solvability claim.
- Gotham reconstructs its published opening from the route ID, rules version and local seed. Fixed clues, hidden cards and editable decisions remain separate, and restart reproduces the same position without a network request.
- A transfer is legal only under two decks begin with two rank-only wrapping rows across eight columns, choose one base card for eight wrapping suit foundations, and route the open talon through three rank-banded reserves; empty columns accept cards only from the talon or those reserves. Invalid, stale, non-finite and post-terminal actions leave the state and undo history unchanged.
- Complete Gotham when all cards have reached foundations in the profile's required rank, suit, colour, direction, source and capacity order. The runtime checks the entire position rather than a visual approximation or an unsupported solvability claim.
Strategy tips
- For Gotham, compare the immediate move with the next two forced obligations and keep the rarer destination available. Two decks begin with two rank-only wrapping rows across eight columns, choose one base card for eight wrapping suit foundations, and route the open talon through three rank-banded reserves; empty columns accept cards only from the talon or those reserves.
- Avoid importing a familiar rule from a related game into Gotham; this profile validates its own source, direction and terminal conditions.
- Near the end of Gotham, count every unresolved destination or constraint before committing a narrow move. Use undo to compare legal branches, then recheck that all cards have reached foundations in the profile's required rank, suit, colour, direction, source and capacity order.