Dial

Success in Dial requires that every clock position completes the independently assigned rank and alternating-colour suit sequence. The game declares completion only after all interacting restrictions agree at the same time.

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How to play

Success in Dial requires that every clock position completes the independently assigned rank and alternating-colour suit sequence. The game declares completion only after all interacting restrictions agree at the same time.

  • The Dial opening separates permanent constraints from player-controlled positions. Thirteen clock-position foundations each follow their own assigned alternating-colour suit cycle rather than a common suit build. Its versioned seed recreates those same constraints locally while keeping unrevealed decisions out of the guide and board labels.
  • Dial treats the printed or dealt restrictions as hard constraints, not suggestions. Thirteen clock-position foundations each follow their own assigned alternating-colour suit cycle rather than a common suit build. A move that contradicts the current state has no effect, including after the game has ended.
  • Success in Dial requires that every clock position completes the independently assigned rank and alternating-colour suit sequence. The game declares completion only after all interacting restrictions agree at the same time.

Strategy tips

  • Read every clock position as its own suit schedule and compare two possible moves by which one uncovers the rarer next suit-rank combination.
  • Assuming neighbouring clock piles advance through the same suit order sends a legal-looking card to the wrong sequence and blocks its assigned position.
  • Close Dial by auditing the boundary cases first and the obvious placements second. The position is not done until every clock position completes the independently assigned rank and alternating-colour suit sequence.

Complete guide

Rules, scoring, and strategy

Dial uses the independently implemented Dial PySolFC 3.6.1 fixed rules v1 profile (R579). The defining decisions in Dial come from this rules combination: Thirteen clock-position foundations each follow their own assigned alternating-colour suit cycle rather than a common suit build.

Setup and opening position

The Dial opening separates permanent constraints from player-controlled positions. Thirteen clock-position foundations each follow their own assigned alternating-colour suit cycle rather than a common suit build. Its versioned seed recreates those same constraints locally while keeping unrevealed decisions out of the guide and board labels.

Legal moves and game flow

Dial treats the printed or dealt restrictions as hard constraints, not suggestions. Thirteen clock-position foundations each follow their own assigned alternating-colour suit cycle rather than a common suit build. A move that contradicts the current state has no effect, including after the game has ended.

Winning and terminal positions

Success in Dial requires that every clock position completes the independently assigned rank and alternating-colour suit sequence. The game declares completion only after all interacting restrictions agree at the same time. Close Dial by auditing the boundary cases first and the obvious placements second. The position is not done until every clock position completes the independently assigned rank and alternating-colour suit sequence.

Practical strategy

Read every clock position as its own suit schedule and compare two possible moves by which one uncovers the rarer next suit-rank combination. Assuming neighbouring clock piles advance through the same suit order sends a legal-looking card to the wrong sequence and blocks its assigned position.

Questions players ask

Which decisions in Dial depend on independent suit cycles around the dial?

Read every clock position as its own suit schedule and compare two possible moves by which one uncovers the rarer next suit-rank combination. This matters specifically because thirteen clock-position foundations each follow their own assigned alternating-colour suit cycle rather than a common suit build.

What boundary should be rechecked after a mistake in Dial?

Assuming neighbouring clock piles advance through the same suit order sends a legal-looking card to the wrong sequence and blocks its assigned position. Recheck the legal boundary before choosing a replacement move.

When does the runtime award completion in Dial?

Finish Dial when every clock position completes the independently assigned rank and alternating-colour suit sequence. Completion is checked from the entire position, not from a displayed answer or a visual approximation. Undo and redo expose alternative branches without revealing an authored answer.