How to play
Complete Assembly when all cards have reached foundations in the profile's required rank, suit, colour, direction, source and capacity order. The runtime checks the entire position rather than a visual approximation or an unsupported solvability claim.
- Assembly reconstructs its published opening from the route ID, rules version and local seed. Fixed clues, hidden cards and editable decisions remain separate, and restart reproduces the same position without a network request.
- A transfer is legal only under tableau builds downward regardless of suit, empty lanes accept cards only from the waste, and foundations rise by rank without a suit assignment. Invalid, stale, non-finite and post-terminal actions leave the state and undo history unchanged.
- Complete Assembly when all cards have reached foundations in the profile's required rank, suit, colour, direction, source and capacity order. The runtime checks the entire position rather than a visual approximation or an unsupported solvability claim.
Strategy tips
- For Assembly, compare the immediate move with the next two forced obligations and keep the rarer destination available. Tableau builds downward regardless of suit, empty lanes accept cards only from the waste, and foundations rise by rank without a suit assignment.
- Avoid importing a familiar rule from a related game into Assembly; this profile validates its own source, direction and terminal conditions.
- Near the end of Assembly, count every unresolved destination or constraint before committing a narrow move. Use undo to compare legal branches, then recheck that all cards have reached foundations in the profile's required rank, suit, colour, direction, source and capacity order.