Sukoro

Finish Sukoro when every cell, edge, region, and fixed clue satisfies the orthogonal neighbor count connected numbers completion test. Completion is checked from the entire position, not from a displayed answer or a visual approximation.

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How to play

Finish Sukoro when every cell, edge, region, and fixed clue satisfies the orthogonal neighbor count connected numbers completion test. Completion is checked from the entire position, not from a displayed answer or a visual approximation.

  • Read the opening of Sukoro by locating every lane, clue, reserve, room, or fixed element named in its rule. Every number equals its count of orthogonally adjacent numbered cells, adjacent values differ, and all numbered cells form one connected group. The seeded deal and rules version reproduce that public starting information without exposing a hidden completion.
  • Check each proposed action against the current position and this boundary: Every number equals its count of orthogonally adjacent numbered cells, adjacent values differ, and all numbered cells form one connected group. Illegal, stale, and post-finish actions are rejected without changing the board.
  • Finish Sukoro when every cell, edge, region, and fixed clue satisfies the orthogonal neighbor count connected numbers completion test. Completion is checked from the entire position, not from a displayed answer or a visual approximation.

Strategy tips

  • Use corner and edge degree limits to place small neighbour counts first, while maintaining a path through which all numbered cells can remain connected.
  • Matching each local neighbour count can still split the numbered cells into islands, and equal values may not touch even when their counts agree.
  • During the final few decisions, compare every unresolved obligation with the target: every cell, edge, region, and fixed clue satisfies the orthogonal neighbor count connected numbers completion test. Keep the option described in the strategy note available until the last forced dependency is settled.

Complete guide

Rules, scoring, and strategy

Sukoro uses the independently implemented Sukoro orthogonal neighbor count connected numbers rules v1 profile (R664). Sukoro is defined by one exact interaction: Every number equals its count of orthogonally adjacent numbered cells, adjacent values differ, and all numbered cells form one connected group.

Setup and opening position

Read the opening of Sukoro by locating every lane, clue, reserve, room, or fixed element named in its rule. Every number equals its count of orthogonally adjacent numbered cells, adjacent values differ, and all numbered cells form one connected group. The seeded deal and rules version reproduce that public starting information without exposing a hidden completion.

Legal moves and game flow

Check each proposed action against the current position and this boundary: Every number equals its count of orthogonally adjacent numbered cells, adjacent values differ, and all numbered cells form one connected group. Illegal, stale, and post-finish actions are rejected without changing the board.

Winning and terminal positions

Finish Sukoro when every cell, edge, region, and fixed clue satisfies the orthogonal neighbor count connected numbers completion test. Completion is checked from the entire position, not from a displayed answer or a visual approximation. During the final few decisions, compare every unresolved obligation with the target: every cell, edge, region, and fixed clue satisfies the orthogonal neighbor count connected numbers completion test. Keep the option described in the strategy note available until the last forced dependency is settled.

Practical strategy

Use corner and edge degree limits to place small neighbour counts first, while maintaining a path through which all numbered cells can remain connected. Matching each local neighbour count can still split the numbered cells into islands, and equal values may not touch even when their counts agree.

Questions players ask

How should players account for neighbour counts plus number connectivity in Sukoro?

Use corner and edge degree limits to place small neighbour counts first, while maintaining a path through which all numbered cells can remain connected. This matters specifically because every number equals its count of orthogonally adjacent numbered cells, adjacent values differ, and all numbered cells form one connected group.

Which error should be checked first in Sukoro?

Matching each local neighbour count can still split the numbered cells into islands, and equal values may not touch even when their counts agree. Recheck the legal boundary before choosing a replacement move.

What proves that Sukoro is finished?

Sukoro is complete once every cell, edge, region, and fixed clue satisfies the orthogonal neighbor count connected numbers completion test. The terminal check examines every relevant pile, cell, edge, room, and clue before awarding the result. Undo and redo expose alternative branches without revealing an authored answer.