Candidates and notes
Begin with cells that allow only one digit. Note mode records candidates without committing a value. Each confirmed digit removes that candidate from peers in its row, column, and box, often revealing the next single.
Fill each row, column, and three-by-three box with the digits 1 through 9 exactly once.
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Fill each row, column, and three-by-three box with the digits 1 through 9 exactly once.
Complete guide
Sudoku places digits 1 through 9 so every row, column, and 3×3 box contains each digit once. It uses logic rather than arithmetic, with note mode available for tracking candidates.
Begin with cells that allow only one digit. Note mode records candidates without committing a value. Each confirmed digit removes that candidate from peers in its row, column, and box, often revealing the next single.
Easy puzzles expose more givens, medium requires more candidate interaction, and hard may require pairs or locked candidates. The progress metric counts filled cells; winning requires a valid completed grid.
Do not guess while an unchecked house still contains a logical deduction. Keep candidate notes current because stale notes hide singles. When a contradiction appears, undo to the earliest uncertain entry instead of patching around it.
Sweep rows for missing digits, then columns, then boxes. Search for digits that fit only one position in a house. Repeat after every placement. On harder boards, compare candidate pairs confined to the same two cells.
A well-formed unique puzzle should be solvable by logic, although difficult boards may require techniques beyond simple singles.
It stores small candidate digits in a cell without committing an answer or advancing completion.
Yes. The UTC date and selected difficulty produce the same versioned puzzle seed for every player.