How to play
Success in Square Jam requires that every cell, edge, region, and fixed clue satisfies the square room partition completion test. The game declares completion only after all interacting restrictions agree at the same time.
- The Square Jam opening separates permanent constraints from player-controlled positions. Partition every cell into square rooms so each clue equals the side length of the square that contains it. Its versioned seed recreates those same constraints locally while keeping unrevealed decisions out of the guide and board labels.
- Square Jam treats the printed or dealt restrictions as hard constraints, not suggestions. Partition every cell into square rooms so each clue equals the side length of the square that contains it. A move that contradicts the current state has no effect, including after the game has ended.
- Success in Square Jam requires that every cell, edge, region, and fixed clue satisfies the square room partition completion test. The game declares completion only after all interacting restrictions agree at the same time.
Strategy tips
- Draw the largest forced clue squares first and use their side lengths to block impossible placements for neighbouring clues before assigning small rooms.
- A room with the correct area but unequal width and height is not a square, and a clue names side length rather than total cells.
- Close Square Jam by auditing the boundary cases first and the obvious placements second. The position is not done until every cell, edge, region, and fixed clue satisfies the square room partition completion test.