How to play
You complete Myopia Loop when the completed grid satisfies the nearest loop rays constraint set, every fixed clue, and the profile's whole-board completion test. The engine evaluates the full position rather than relying on a visual shortcut or an unsupported solvability claim.
- Myopia Loop opens from a versioned seeded position built for Arrows enumerate every direction containing a nearest loop segment at the common minimum distance. The independent runtime records this exact nearest loop rays rules identity. Its game ID, rules profile, and deal identity are stored together so restart recreates the same opening without a server request.
- Every Myopia Loop action is checked against the current board, available material, and this defining restriction: Arrows enumerate every direction containing a nearest loop segment at the common minimum distance. Partial assignments remain legal only while at least one completion still satisfies those constraints. Invalid, stale, or post-terminal actions leave the position unchanged.
- You complete Myopia Loop when the completed grid satisfies the nearest loop rays constraint set, every fixed clue, and the profile's whole-board completion test. The engine evaluates the full position rather than relying on a visual shortcut or an unsupported solvability claim.
Strategy tips
- A practical Myopia Loop plan is to preserve several legal continuations around Arrows enumerate every direction containing a nearest loop segment at the common minimum distance. The independent runtime records this exact nearest loop rays rules identity. Use the deterministic hint to inspect one legal action, then compare how it affects the documented objective before committing.
- A common Myopia Loop error is to ignore the boundary rule that Arrows enumerate every direction containing a nearest loop segment at the common minimum distance. Partial assignments remain legal only while at least one completion still satisfies those constraints. Undo is useful for studying that decision, while restart deliberately preserves the original seeded position.
- Near the end of Myopia Loop, recount the remaining obligations needed until the completed grid satisfies the nearest loop rays constraint set, every fixed clue, and the profile's whole-board completion test. Check the boundary rule after every final placement or transfer because terminal status is enforced immediately.