Setup and opening position
Five complete rows are dealt into a five-by-five grid and twenty-seven cards are removed from play; no stock or replacement draw remains.
Make all five horizontal rows qualify as pat hands of straight strength or better.
Your unfinished game is saved only in this browser.
Make all five horizontal rows qualify as pat hands of straight strength or better.
Complete guide
Maverick is a complete browser implementation with its own versioned rules profile. Swap a twenty-five-card grid until each horizontal row is a pat Poker hand worth at least a straight, with columns deliberately ignored.
Five complete rows are dealt into a five-by-five grid and twenty-seven cards are removed from play; no stock or replacement draw remains.
Swap any two occupied grid cells. Only the five horizontal rows are evaluated, and a row qualifies when its Poker score is at least fifteen points: straight, flush, full house, four of a kind, straight flush, or royal flush.
Make all five horizontal rows qualify as pat hands of straight strength or better. Lock completed rows mentally and repair the final row with swaps that preserve the other four, using suit or rank structure rather than raw pair count.
Classify the available cards into five feasible row plans, then swap misplaced cards between those plans instead of chasing column combinations that never score. Pairs, two pair, and three of a kind do not meet the pat-hand threshold, and even an excellent vertical hand contributes nothing to victory.
Make all five horizontal rows qualify as pat hands of straight strength or better.
Swap any two occupied grid cells. Only the five horizontal rows are evaluated, and a row qualifies when its Poker score is at least fifteen points: straight, flush, full house, four of a kind, straight flush, or royal flush.
Classify the available cards into five feasible row plans, then swap misplaced cards between those plans instead of chasing column combinations that never score.