How to play
Look Air is complete once every cell, edge, region, and fixed clue satisfies the square shade line of sight completion test. The terminal check examines every relevant pile, cell, edge, room, and clue before awarding the result.
- Look Air starts with its fixed information already marked and its editable spaces left for the player. Every shaded component is a square; equal-size squares cannot see one another orthogonally, and a clue counts shade in its own cell and four neighbours. Restart reconstructs the same opening from the stored game ID, rules version, and seed.
- A move in Look Air is accepted only while it preserves every already-visible requirement. Every shaded component is a square; equal-size squares cannot see one another orthogonally, and a clue counts shade in its own cell and four neighbours. Failed validation leaves the move count, history, and board exactly as they were.
- Look Air is complete once every cell, edge, region, and fixed clue satisfies the square shade line of sight completion test. The terminal check examines every relevant pile, cell, edge, room, and clue before awarding the result.