Foursome

Discard all fifty-two cards as thirteen four-of-a-kind groups assembled across the cells.

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How to play

Discard all fifty-two cards as thirteen four-of-a-kind groups assembled across the cells.

  • Four cells and six tableau piles each receive one card, forty-two cards remain in stock, and any four equal opening cell cards are discarded immediately.
  • Move an exposed tableau card into an empty cell; four equal cell ranks discard automatically. Single tableau cards may build one rank up or down on the opposite color, including Ace-King wrap, and any card may enter an empty pile. Deal one row only when no cell or tableau transfer remains.
  • Discard all fifty-two cards as thirteen four-of-a-kind groups assembled across the cells.

Strategy tips

  • Use tableau transfers to expose companions of ranks already held in cells, and avoid occupying several cells with unrelated ranks that cannot be completed soon.
  • Direct pair removal is not part of Foursome, and dealing while any legal transfer exists is forbidden even if that move looks strategically weak.
  • With few stock rows left, dedicate the four cells to one rank at a time and use empty tableau piles to uncover its final copy.

Complete guide

Rules, scoring, and strategy

Foursome is a complete browser implementation with its own versioned rules profile. Assemble four equal ranks in separate cells while reorganizing six tableau piles through wrapped opposite-color adjacency.

Setup and opening position

Four cells and six tableau piles each receive one card, forty-two cards remain in stock, and any four equal opening cell cards are discarded immediately.

Legal moves and game flow

Move an exposed tableau card into an empty cell; four equal cell ranks discard automatically. Single tableau cards may build one rank up or down on the opposite color, including Ace-King wrap, and any card may enter an empty pile. Deal one row only when no cell or tableau transfer remains.

Winning and terminal positions

Discard all fifty-two cards as thirteen four-of-a-kind groups assembled across the cells. With few stock rows left, dedicate the four cells to one rank at a time and use empty tableau piles to uncover its final copy.

Practical strategy

Use tableau transfers to expose companions of ranks already held in cells, and avoid occupying several cells with unrelated ranks that cannot be completed soon. Direct pair removal is not part of Foursome, and dealing while any legal transfer exists is forbidden even if that move looks strategically weak.

Questions players ask

What is the objective in Foursome?

Discard all fifty-two cards as thirteen four-of-a-kind groups assembled across the cells.

Which moves are legal in Foursome?

Move an exposed tableau card into an empty cell; four equal cell ranks discard automatically. Single tableau cards may build one rank up or down on the opposite color, including Ace-King wrap, and any card may enter an empty pile. Deal one row only when no cell or tableau transfer remains.

What should I plan first in Foursome?

Use tableau transfers to expose companions of ranks already held in cells, and avoid occupying several cells with unrelated ranks that cannot be completed soon.