How to play
Finish Creek when every cell, edge, region, and fixed clue satisfies the vertex count connected white completion test. Completion is checked from the entire position, not from a displayed answer or a visual approximation.
- Read the opening of Creek by locating every lane, clue, reserve, room, or fixed element named in its rule. Each vertex clue counts shaded cells in its adjoining block, while every unshaded cell belongs to one orthogonally connected area. The seeded deal and rules version reproduce that public starting information without exposing a hidden completion.
- Check each proposed action against the current position and this boundary: Each vertex clue counts shaded cells in its adjoining block, while every unshaded cell belongs to one orthogonally connected area. Illegal, stale, and post-finish actions are rejected without changing the board.
- Finish Creek when every cell, edge, region, and fixed clue satisfies the vertex count connected white completion test. Completion is checked from the entire position, not from a displayed answer or a visual approximation.
Strategy tips
- Start at vertex clues with zero or full capacity, then test whether each forced shade still leaves all currently unshaded cells capable of joining one component.
- Satisfying every local vertex number independently can isolate a white pocket; connectivity must be preserved while the corner counts are filled.
- During the final few decisions, compare every unresolved obligation with the target: every cell, edge, region, and fixed clue satisfies the vertex count connected white completion test. Keep the option described in the strategy note available until the last forced dependency is settled.